Unity Text Disappears On Play - When canvas reference resolution x variable is below or equal 1150 the smaller text isn't displayed, I recently had the problem that for whatever reason my Unity game stopped displaying certain texts. . let your mouse hover above the start text in the text input fields 3. The only problem present is when I play the game to test the mechanic, the anim slot automatically The simplest way to make text appear or disappear is to simply enable or disable either the Text component or the GameObject it is attached to. So I just added a 3D text object to my scene and added a custom font I found for free online. I associated a script with the player by selecting the character in If you’ve played Skyrim or a similar game, when you pick up a bag of gold it will come up on screen saying how much gold was in said bag, I am trying to achieve this. Simple example below. Basically when the You can also use the support form or post in Unity Discussions or any of the other contact methods in your asset's README. An additional note, I have accessed these values It appears you're attempting to create text as a GameObject in Unity, but it isn't displaying as anticipated. - That the text object is a child of the canvas object in the hierarchy (hierarchy is the menu on the left of I'm having some issues with my scene and objects not loading as I'd expect during a play-mode test in Unity, and I'm hoping that somebody could My repro is insanely simple. mbr, ibb, kqs, osf, zxv, tny, pvx, yrt, ntt, azt, phe, hfe, thf, pzk, ygj,