Quest 2 God Rays, Quest 2 Image Quality (Ghosting/God-rays) So I recently just got a Quest 2, but I feel like I'm having i...

Quest 2 God Rays, Quest 2 Image Quality (Ghosting/God-rays) So I recently just got a Quest 2, but I feel like I'm having issues with the clarity/sharpness of the display. I only notice the god rays in loading screens, but there's a pentile grid over pretty much every scene. Or maybe it is some other similar effect. Maybe some Quest 2s were Quest 2 - Cheap Mod Reduces Blur and God-rays undefinablereasoning 716 subscribers Subscribe Moved Permanently The document has moved here. It's very disappointing. 3)Ghosting: Like many of the users here I’m on my second Quest 2 and the god ray/blurring is consistent. I went from a cv1 to rift s and then tried the quest 2. They're incredibly After trying to use Bigscreen, I’m unable to watch movies/shows comfortably due to the amount of god rays. But they definitely still show up. I never had that much of an issue only having minor god rays that didn’t affect gameplay. I mean, they have god rays, sure, but it's an expected, normal A place to discuss the Meta/Oculus Quest, Quest 2, Quest 3, and Quest Pro When i play any video in full screen on meta quest browser then the video filled with god rays and become too bad to watch. Quest 2- God rays only on the right lens when slightly rotating the vision around the "sweet" spot Gigi_Rufus 2 subscribers 9 961 views 3 years ago I just double checked my day 1 Quest 1 which has perfect lenses and minimal God rays and there are no markings, just circles. We show what these look Are god rays normal should I use the manufacturers I'm getting pretty bad god rays with everything Can we talk about how awful the god rays are on the Quest 2? I'm about 99% sure I'll be returning this trash. ’ This is not true at all! God rays are far, far less noticeable on Quest 2-- the god rays are just part of the Quest 2's tradeoffs and you can't ever make them go away or even get back to the level of Quest 1 I kept the 'replacement' Quest 2 and sent back my original launch I've been noticing the God Rays more and more as time goes on with my headset. Testen durch Ungebunden : Gottesstrahlen in VR God Rays sind im Kontext der virtuellen Realität (VR) visuelle Artefakte, die als Lichtstrahlen oder Strahlen erscheinen, die von hellen I can only talk about the refurbished I had and how much I didn’t like it with its god rays. I'm curious if anyone is really seeing the god rays issue playing games. Reply How are God Rays on the quest? Are they very annoying? I haven't seen any posts mentioning them and I am wondering if it's worse or better than the rift. There are inherent problems with VR, especially with the screen displaying god rays and having a screendoor effect. I tried it without the glasses, I cleaned everything and so on, but I have these god rays. El problema llega cuando me doy cuenta de que Upon doing some research, this might be known as “god rays. I'm just starting to think people are not picking shit to death and complaining about issues 99% of people won't notice. I tried my friends Oculus quest 2 yesterday and I didn't experience the same issues, so I'm assuming it must have something God rays and faulty lenses on quest 2? Hello. Yeah, the circle Mine is almost this bad. Wolvic video player is good but i like meta quest browser because it is stable. Ein großer Nachteil Buenas a todos, llevo una semana con mis nuevas Quest 2, son mis primeras VR y en general estoy muy contento. These not only appear in my periphery vision, but also Lastly, if you want to get extreme you could try physically swapping the lens with one produces less god rays. Sometimes objects that aren't in the center Reddit post by user u/jakeapher: / seeing_more_godrays_on_quest_2s_bought_from As reddit user jakeapher I ain't subjecting my Quest 2 to that. Sony not only makes Anyway, upon some research I also understood that 'god rays' are a normal and expected in headsets using fresnel lenses. Like worse than Quest and Rift S for sure. 02K subscribers Subscribed If the person's IPD is different from the 3 fixed settings, the fresnel lens rings cause the god rays. My photography lessons through the lenses suck. I can see a little of the issue reading text--but in games or watching videos, don't see an issue, pretty happy with the Obwohl Fortschritte in der VR-Technologie das Auftreten von God Rays in neueren Headsets reduziert haben, können diese immer noch bis zu einem gewissen Grad vorhanden sein, Has anyone every experienced "God Rays" on their Oculus Quest 2 headsets?. When there’s a high contrast between I'm getting really bad god rays, glare and ghosting on quest 2? Is anyone else having this issue? This is the worst of any headset I own. If the environment has any contrast, I clearly see a stack of blurry white Oculus quest 2 faulty lenses / Blur / Godrays FOLLOW UP Virtually Real 3. At first I never noticed the god rays, maybe honeymoon stage because it’s my first VR. On Quest 1, it was pretty bad when inside BigScreenVr watching movies especially when the movie is also very dark. So I got a quest 2 for Christmas and I think my lenses may be faulty, I'm getting God rays, quite a few of them, but I don't know what the acceptable amount Ok so I’m very new to vr and never used one other than my quest 2 I got on Christmas, and I expected the quality to be kind of poor but not as bad as it was when I used it, now I never used a version in Got my quest and noticed what people call God Rays. Have you wondered why your lens seem very blurry around the edges while you are in a game or reading I have just upgraded to the Quest 2 from the Quest 1 and I am seeing really bad god rays. Godrays in Quest 2 How are yours? To be honest, mine are pretty bad. I have PSVR, Reddit post by user u/jakeapher: / seeing_more_godrays_on_quest_2s_bought_from As reddit user jakeapher Enjoy the videos and music you love, upload original content, and share it all with friends, family, and the world on YouTube. Looking even slightly at something in my peripheral, you see I honestly can't tell if that's god rays or just a reflection of your phones light. Of course there are some on bright/dark contrasted backgrounds but I was even noticing a light Even the index has god rays caused by Fresnel lenses. I'm seeing a permanent (what can be best described as a) 'light reflection' on my screen in the same place and i'm not too sure what it is? I see god-rays quite a lot (which is strange because while I the oculus quest 2 and I got awful god rays with minimum light and blur (not on the edges only on the god rays) it is normal or is it the headset? I've had 3 Quest 2 units and they all have slightly more glare than my Quest 1, Go and Rift S (which all use the same lenses). Between the mandatory Facebook BS and the fact God rays are normal for the fresnel style of lenses the Quest uses and as you stated, it is especially noticeable on high contrast screens like white text on a black background. These god rays are toward the top of the list. God Rays don't bother me (I wear glasses irl and live with that shit everyday, lol), but I do notice them much ‘They should be similar to your Quest 1 in terms how prominent they are. If they feel significantly worse you might want to exchange it. But neither caused headaches Trying to decide if I got a bad headset or not. Almost all current headsets have them and use these types of lenses. And while the god rays can still be annoying, I think the OLEDs in the Quest are amazing for watching movies. Reply “God Rays” in real life Just a sun and some clouds. While the quest 2 looked nicer with no screen door effect, the Got Quest 2 on Xmas Day and noticing god ray effect particularly on icons on the main menu like the ‘home’ icon. The 2nd Q2 has much sharper text when slightly off center but the god rays were significantly Oculus quest 2 faulty lenses / Blur / Godrays FOLLOW UP Virtually Real 3. A byproduct of the rings in the lenses is that high contrast scenes, like the I hate jumping on the bandwagon, but I always thought the atrocious light rays were just a by-product of the money saving cuts with the Quest 2 - until I saw a recent post on here. 02K subscribers Subscribed Got my Quest today and was very much looking forward to the reduced God Rays that everyone was mentioning for the Quest and the new Rift S (haven't got the Rift S yet) And very disappointing to find The Playstation VR still relied on conventional lenses, but for the Playstation VR 2, Sony opted for Fresnel lenses, according to the VR glasses' Oculus Quest 2: Terrible God Rays Yes, this is my first Oculus headset and I'm disappointed. I've had around 6 When there’s a high contrast between bright and dark areas on the screen, these rays become more noticeable. That’s the effect of circular cut lenses like in the quest and many other be glasses. I doubt that there is a software fix - 845921 God rays occur due to phenomena like lens reflections, internal reflections, and the diffraction of light. Hier­bei strah­len hel­le Berei­che des Bild­in­halts so stark auf die Lin­sen ein, das So the Quest 2 is my first headset, so I just assumed the blurriness was normal, but I just saw a video talking about how god rays are a common defect. I really don't want to have to send it back My Quest Pro had none of this. It has god rays and a really small focal point. While advancements in VR As for the God Rays, that's not a defect, that's a very known issue due to Fresnel lenses. It's something done with pretty good success (I did this on my Vive) on the Vive and Vive Pro Any advice or other examples of God rays (namely in the middle if you have them). That may be the case, but God rays during movies are my only issue with the display of the Quest. . Doesn’t seem to go no matter what ipd I choose. Been using it to watch 3D movies, and also just normal 2D content, and the true blacks There is almost no god rays on Quest 2 for me. The latter was noticeably better both in terms of god rays and blurriness. It just seems like the middle I’ve had my quest 2 since may and the god rays have been pretty terrible, way worse than on my original quest, for example, the loading tips in Saints and Sinners, the whiteboard in the prep tent in Onward, On my old quest, I never had this issue, even when my ipd was on 63 or 64. My IPD is 63, the EXACT God rays in VR are a byproduct of using fresnel lenses. I have a daydream 1 and 2 and have used a Vive, etc and they are all fine. ” Just to clarify if this is in fact good rays and a defect in my headset, do god rays look like there’s dirty smudges all over your lens and you . They're barely noticeable in games besides dark menu/logo screens and the Oculus home screen, but when watching a movie, God rays, on day 1 i didn't notice these at all but during yesterdays session they were very apparent. Yet another Quest 2 lens thread! This time with pictures and videos Having read many threads and watched many youtube videos, I'm finally I’ve had my oculus for a few months now. But the difference is minor enough that some people apparently can't spot it. My first Q2 had quite blurry text when immediately off center but the god rays weren't too bad. Mostly towards the edges of the display. This was not an issue on my Oculus Quest 1. Id say this one is maybe a 5% improvement from the first one but it’s still bad. Do any of you experience glare or god rays? For example, I fired up Red Matter 2, and while the blacks were Quest 2 definitely does have God rays. the loading screen and dark moments in Arizona sunshine, I am Glare or God Rays? Hey everyone, I have a quick question for those that have a Quest Pro. In fact index has them far worse. Is there potentially any way to reduce them? If there is an antiglare coating, could it be wearing out due to moisture from 2)God rays: in places like the home, I get god rays, with every IPD settings and with the glasses spacer. Not Terrible, just feels like wearing glasses IRL and seeing light sources have more Rays and stuff I haven't noticed any God rays or anything with the black levels. The circular lines are normal btw. Not sure but I suspect it's just reflections, and god rays are normal with fresnel lenses. g. Saw someone post about how using Godrays sind Licht­re­flek­tio­nen auf den Lin­sen einer VR Bril­le. Bright objects against a dark background with I purchased a quest 1 back in may of 2020, and am only now upgrading because of the quest 2 exclusive games, mainly Saints and Sinners 2, so, I’m curious how well the 2 hides go rays and the I've used Vive and Quest 2 for many years, and have never seen such aggressive godrays. The sun’s rays you can see on this photography are what we want to find in our 3D renders, Hey all been using my quest 2 for near a week now and I can get the 'sweet spot' but whenever I move my head any direction I get this weird god ray from white text that makes things a bit blurry and hard I'm literally the opposite. I have PSVR, Rift S, quest one and none are this I have tried 2 Quest 2s, one with the manufacturing month of September and one with October. Also, only have issues with god rays with bright colors (white) in dark games, which there's a decent amount of. Some quest 2 units do have bad lenses though and have excessive god rays and blurriness. I find them a lot less glaring than the Quest 1, though. But now they are so noticeable ever since other people have mentioned I purchased a quest 1 back in may of 2020, and am only now upgrading because of the quest 2 exclusive games, mainly Saints and Sinners 2, so, I’m curious how well the 2 hides god rays and the I don't think these are "God Rays" in the usual sense Quest 2 has a "Higher Pixel Switching Latency" that appears to me like tiny little god rays on high contrast areas or very minor blurring as you pan I'm getting really bad god rays, glare and ghosting on quest 2? Is anyone else having this issue? This is the worst of any headset I own. You should see what they I’ve had my quest 2 for about a month now, I’ve been careful not letting anything onto the lenses. Godrays are always there. I didn’t play for The Go was a significant improvement on reducing God Rays compared to Rift since Quest essentially was said to use the same optics (updated fresnel lenses) I presumed it would have Go-like reduction. I just picked up a Quest 3 today and there are a number of things already really bothering me about it. But some lenses can have really bad godrays which might be a defect of the lenses. Possibly just a side effect of the bigger black levels / lower contrast. It might just be me though, since pentile displays have always bothered God Rays Anyone have any idea how to reduce god rays? When I’m in any dark environment with lighting in the background e. Anyone In diesem Video vergleiche ich die beiden VR Standalone Brillen Quest 2 und Pico 4 miteinander! Und zwar im direkten Durch-Die-Linse Vergleich! I’ve had my quest 2 since may and the god rays have been pretty terrible, way worse than on my original quest, for example, the loading tips in Saints and Sinners, the whiteboard in the prep tent in Onward, Why hasn't oculus done a recall on the quest 2 with the god rays defect? I just got my second quest 2 yesterday, hooked everything up today and more God rays. God rays are a given to a certain extent with Fresnel lenses but I know there were faulty I swear I might be going crazy but since yesterday I noticed very visible god rays on my quest 2 This never was a problem before, but now that I've catched them I cannot unseen them at all, they are Hello how can I test if my quest 2 us experiancing the god rays lens problem? I got it for christmes and I bought from a third party retailer in austria in november. My production date was 2/21 so I got a recently new one but not sure if I should request another. In reality those might very well have more god ray effects than quest 2 lenses, as meta has a much bigger R&D team and budget than sony. Have a look at this image, all those dark shapes are reflections and Hier sollte eine Beschreibung angezeigt werden, diese Seite lässt dies jedoch nicht zu. And as we know the Oculus Quest 2 are quite cheap for its supposed specs, so Not the best pic, but a good representation of what I see in the HMU. I never remembered the blur being this pronounced anytime I tried a freinds out. How would I determine if my blurriness is caused Fresnel-Linsen sind dünner und leichter als herkömmliche Linsen, weshalb sie in fast allen VR-Brillen zum Einsatz kommen. kcy7qag p3ugd ftea evxd rqpg5a wyoih 6rj jdr stsz r0yzy